asteroid-logistics v0.17
building selection
Added building selection — clicking a building now selects it and shows its details in the HUD. Extracted a shared SelectionBehavior to handle the selection logic across all building types (habitats, mines, landing pads, ship factories). Each building’s draw function now renders a selection highlight when active.
Fixed a bug where asteroids would disappear on hover due to a rendering issue in AsteroidShape. Also improved the MouseManager to properly handle click targets across buildings and other entities.
More asteroid-logistics
A procedually generated asteroid mining and logistics simulation game built with PixiJS · play asteroid-logistics · devlog