asteroid-logistics v0.34
freighter polish and log indicator
Polished the freighter system with per-spaceport countdown timers and a branded BuildingId type for type-safe building references. Fixed a countdown bypass bug where freighters could skip their departure timer. Added debug controls for freighter transition speed and a dynamic speed multiplier.
Added a log count indicator in the top bar with a debounced counter and pulse animation, plus log buffer clearing on page reload with a fix for the clear race condition. Unified entity selection into a single selectionAtom, dropping the per-domain getSelected methods.
Fixed spaceport click area hit detection and added typed showcase component props with branded type Storybook stories.
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A procedually generated asteroid mining and logistics simulation game built with PixiJS · play asteroid-logistics · devlog