asteroid-logistics v0.6
cleanup
Cleanup day. Removed the refactor checks that were getting in the way, deleted old unused scripts, and reorganized the debug systems. Moved PathDebug into a dedicated path directory and WorldDebug into a world directory.
Cleaned up dependencies and quieted down the test output. Much tidier codebase now.
More asteroid-logistics
A procedually generated asteroid mining and logistics simulation game built with PixiJS · play asteroid-logistics · devlog