slippery-boxes v0.5.1
Level State Refactoring
Refactored how level state is managed to separate concerns better. The editor now has cleaner separation between runtime state and saved level data, which makes it easier to add features like “New (Copy)” that duplicates an existing level as a starting point.
Fixed a bug in edit mode and changed the localStorage key for completed levels to avoid conflicts. Also added two new puzzle levels: “Pockets” and “Rolly”.
More Slippery Boxes
A puzzle game built with PixiJS and React where players control multiple boxes with the same controls · play Slippery Boxes · devlog