Auto-buy and auto-upgrade ships, rate limit retries, trade analytics
Fleet management got automated with configurable ship buying and upgrading, alongside a round of stability work on rate limits and trading edge cases.
Added 8
- Best and current trade route analytics
- Icons for every tradeable good
- Ship scrapping
- Full upgrade flow that sells, scraps and rebuys ships
- Ship links in the trades table
- Auto-upgrade rules between ship types
- Configurable auto-buy threshold and ship type
- Retry with backoff on rate-limited requests
Changed 8
- Map and locations merged into one tabbed view
- Upgrades run in a dedicated state machine
- Ships, trades and automation components reorganised
- Ships sell leftover cargo before new routes
- Probes visit nearest locations first
- Fleet cap raised to 70–80 ships
- Machines wait after errors instead of spinning
- Flight plans persisted across sessions
Fixed 8
- Ships wrongly selling their fuel
- Map location names
- Fuel needs miscalculated for journeys
- Buy and sell edge cases
- Cargo and ship info display issues
- Routing redirects
- Reset not clearing all database tables
- Strategy switches mid-operation