dev

What shipped each week, per project · rss

assist

A CLI tool for streamlining development workflows with AI-generated commit messages, parallel verification checks, and code quality tooling · source · dev · posts

  1. User docs site, line comments in high-level review, extension project panes 15 added3 changed7 fixed
  2. Assist browser extension, high-level review approvals, monorepo verify 21 added3 changed6 fixed
  3. Shared repo config, review-ci hardening, high-level review sessions 17 added1 changed9 fixed
  4. Next view, Tailscale nodes, console clone watcher, keyboard shortcuts 23 added5 changed8 fixed
  5. Linked nodes, new-session dialog, releases page 19 added2 changed8 fixed

all 46 weeks →

project-switch

A multi-plat app launcher written in Rust · source · dev

  1. Paprika grocery list in the launcher and CLI 2 added
  2. Per-command browser choice, launcher hotkeys, tab completion 4 added
  3. Built-in switch item in the launcher 1 added1 changed1 fixed
  4. Multiple tray webservers, webview navigation 2 added1 changed3 fixed
  5. macOS config error dialog 1 fixed

all 29 weeks →

blog

The software that produces this blog · visit blog · dev

  1. Build blocks absolute self-links, trailing-slash post links 1 added2 fixed
  2. Per-post model in the series panel 1 added2 changed
  3. Mermaid diagrams, netlify-cli postinstall 1 added1 changed
  4. Root RSS feed, trimmed excerpts, devlog cards 3 added1 changed
  5. LinkedIn links on posts 2 added

all 20 weeks →

asteroid-logistics

A procedually generated asteroid mining and logistics simulation game built with PixiJS · play asteroid-logistics · dev

  1. Freighter countdowns, log indicator, per-building stories 3 added4 changed3 fixed
  2. Game CLI, freighters and spaceports, ships modal, custom tweens 9 added8 changed8 fixed
  3. Save persistence, Firebase cloud saves, ship jobs, meat production 8 added5 changed8 fixed
  4. ShipManager split up, simpler managers 3 changed
  5. Grouped Game facade, BuildingManager, phantom ship fix 2 added6 changed3 fixed

all 12 weeks →

puzbox

An interactive 3D puzzle box built with React Three Fiber · play puzbox · dev

  1. Puzzles 16 to 23, level selector, wrapping slider 5 added4 changed2 fixed
  2. Game complete modal with confetti fireworks 1 added1 changed
  3. Puzzles 08 to 15, Playwright tests, analytics, level navigation 10 added4 changed4 fixed
  4. Puzbox launch, seven puzzles, 3D widget library, parallax tilt 7 added2 changed2 fixed

procgen

A collection of procedural generation experiments and demos built with React and Three.js · source · explore procgen · dev

  1. Low-poly ocean scene, seafloor life, rising bubbles 5 added1 fixed

spacetraders-v2

My second implementation against the spacetraders api is a server based automation supported by Grafana dashboards · source · dev · spacetraders api · data browser

  1. More data browser written
  2. Data browser written
  3. Reset 2024-04-09 written
  4. Trading contracts, monitoring markets written
  5. Increased mining, over supply, waypoint monitoring written

all 7 weeks →

clip-navigator

Compare video game level strategies across play-throughs by navigating to specific points in videos · source · use clip-navigator · dev

  1. Update to vite written
  2. vzPlayer support, mobile support written
  3. Export & Hot Keys written

slippery-boxes

A puzzle game built with PixiJS and React where players control multiple boxes with the same controls · play Slippery Boxes · dev

  1. Gamepad support, in-memory storage fallback, UI fixes 2 added1 changed3 fixed
  2. Analytics, CI/CD to S3, drag and drop editor, level deletion 9 added2 changed2 fixed
  3. Win animation, level selector, level editor, completion tracking 14 added6 changed6 fixed
  4. Initial grid puzzle, debug level editor, level import/export 4 added

bookmarklet-builder

A web-based IDE for creating bookmarklets using Monaco Editor with Prettier and Terser integration · source · use Bookmarklet Builder · dev

  1. Source sharing written
  2. Easier bookmarklet creation written

spacetraders-v1

My first implementation against the spacetraders api is an entirely browser-based UI and automation tool · source · play spacetraders-v1 · dev · spacetraders api · posts

  1. System monitor machine, last profit per ship, ship state fixes 1 added3 changed4 fixed
  2. Fuel-aware trade routes, trade routes table, player machine tests 3 added7 changed1 fixed
  3. Per-ship request log, manual cargo sales, focused trade route 3 added4 changed5 fixed
  4. Goto strategy, leaderboard, saved trade route data 4 added2 changed1 fixed
  5. Structures view, multi-hop trade routes, trade machine cleanup 3 added8 changed4 fixed

all 11 weeks →

digital-icebreakers

A web app for running interactive group activities like trivia, polls, and retrospectives where participants join via code on their devices · source · visit Digital Icebreakers · dev

  1. Start Stop Continue extended to Retrospective written
  2. New Activity: Fist of Five written
  3. Open Trivia DB integration, New Activity: Start Stop Continue written
  4. Shorter join codes written
  5. Bulk Edit questions written

all 8 weeks →

bags

What started as a script to monitor Coach bag sales turned into a number of twitter feeds announcing sales across various women's fashion retailers · source · dev · bagsonsale · dressfwrd · dressiconic

  1. Farfetch pagination loop, CI versioning, log flushing 1 changed3 fixed
  2. Serilog to Postgres, GitHub Actions CI, FWRD USD prices 3 added1 changed1 fixed
  3. Failed FWRD parses saved for debugging 1 added
  4. Edge-pixel image check limited to LegitBags 1 changed
  5. Prada and Michael Kors, split image commands 3 added1 changed

all 17 weeks →

garage

A game I started building but is indefinitely stalled · dev

  1. Buttons and Hotkeys written
  2. Pivot & Go Anywhere written
  3. Graph visualisation written
  4. Ordering parts, Notifications written
  5. Create React App, Pixi floor plan, Material-UI written