Structures view, multi-hop trade routes, trade machine cleanup
A quieter week that fed pathfinding into trade route selection and simplified the trade machine.
Added 3
- Toggle debug mode without restarting
- Available structures view
- API error count display
Changed 8
- Flight handling fully delegated to travel machine
- Locations kept in memory for performance
- Better error logging in ship machines
- Upgrading ships fly to a shipyard first
- Improved markets display
- Trade routes consider multi-hop paths
- Max cargo per trade raised to 500
- Central localStorage key module
Fixed 4
- Ships mid-route when the app restarts
- Trade completion detection
- Fuel state after creating flight plans
- Null checks, routing and initialisation issues