Mines and Voronoi regions, probes, building selection, habitat controls
A busy holiday week adding mines, probes and drilling on top of Voronoi resource regions, with selectable, controllable buildings.
Added 8
- Habitat build up, build down and demolish controls
- Toggleable landing pads
- Toggleable FPS counter
- Pointer glow and ships debug panes
- Probe factories that launch probes to expand fog of war
- Mine drill depth controls with extracted resource percentages
- Building selection with details in the HUD
- Mine buildings that reveal resource regions beneath them
Changed 6
- Circular asteroid field
- Camera zoom-out limited to the revealed area
- Shared button and menu styles
- Shared selection behaviour across building types
- Voronoi-based region generation
- Borders hidden between same-resource regions
Fixed 3
- Selection glow animation and click feedback
- Asteroids disappearing on hover
- Click targets across buildings and entities