asteroid-logistics · Dec 23–26, 2025 · v0.16–v0.19 · via commits

Mines and Voronoi regions, probes, building selection, habitat controls

A busy holiday week adding mines, probes and drilling on top of Voronoi resource regions, with selectable, controllable buildings.

Added 8

  • Habitat build up, build down and demolish controls
  • Toggleable landing pads
  • Toggleable FPS counter
  • Pointer glow and ships debug panes
  • Probe factories that launch probes to expand fog of war
  • Mine drill depth controls with extracted resource percentages
  • Building selection with details in the HUD
  • Mine buildings that reveal resource regions beneath them

Changed 6

  • Circular asteroid field
  • Camera zoom-out limited to the revealed area
  • Shared button and menu styles
  • Shared selection behaviour across building types
  • Voronoi-based region generation
  • Borders hidden between same-resource regions

Fixed 3

  • Selection glow animation and click feedback
  • Asteroids disappearing on hover
  • Click targets across buildings and entities