asteroid-logistics

A procedually generated asteroid mining and logistics simulation game built with PixiJS · rss

2026

  1. Freighter countdowns, log indicator, per-building stories 3 added4 changed3 fixed
  2. Game CLI, freighters and spaceports, ships modal, custom tweens 9 added8 changed8 fixed
  3. Save persistence, Firebase cloud saves, ship jobs, meat production 8 added5 changed8 fixed
  4. ShipManager split up, simpler managers 3 changed
  5. Grouped Game facade, BuildingManager, phantom ship fix 2 added6 changed3 fixed
  6. State migration to atoms, ship animations module, slimmer entities 7 changed
  7. Production system, HUD split, GameOperations facade 6 added7 changed1 fixed

2025

  1. Mines and Voronoi regions, probes, building selection, habitat controls 8 added6 changed3 fixed
  2. Resource regions, Playwright screenshot test, auto-zoom on start 4 added2 changed1 fixed
  3. Building placement, ship factory written
  4. Multi-selection, landing pads, fog of war and HUD written
  5. Project genesis, stations, orbits and pathfinding written